|You're going to get box art pictures for the|
next few blogs - Neety and I are in the midst of
moving, so photos are impractical!
Road Rash II
Released on: Sega Megadrive
Played on: Sega Megadrive
Release date: 1992
If you know me, you would think that this game would be a perfect fit for me. It's an arcade-style-racer (and we know I've spoken about my enjoyment of those before, most recently here) - it's also a 16-bit game, and it involves motorbikes, so I should love it beyond belief, right?
*Makes awkward noise*
.... I like it. Sort of.
After my recent run of games that are either brilliant (Street Fighter II Turbo, House of the Dead III etc...) or awful (yes, I'm looking at you Sonic the Fighters - I'm looking right into your polygonal face!) it is both a change and a disappointment that I'm back into games that I remember being better than they are.
But that's right where Road Rash II sits, sadly.
Don't get me wrong, it's got some good bits - beating up Policemen on bikes, beating up other people on bikes, stealing weapons from passing bikers so you can use those weapons to beat up people on bikes...
.... oh wait. That's all the same bit isn't it. That's the "beating up" bit.
So how's the racing bit?
Well - it's distinctly average. And yes, this is one of those situations where maybe I have been spoilt by the advances in racing games over the last few years, but the controls feel strange, there's very little sense of speed, and whether you win or not seems much more down to luck than skill. And the less said about the "progression" through the game, the better.
I don't know if you can tell from the segmented style of this review, but I'm finding it really hard to be negative about this game - because somewhere in my heart I know I should love it. You know when you buy an an album that's recorded by a band you really love, years after they are past their best? You are happy to own it, you know you should like it, but every so often you put it on and are disappointed. So it sits on your shelf, and you gain pleasure from knowing it's there, even though it's disappointing? Well Road Rash II is like that.
(Wow, that was a convoluted analogy - I hope you understood what I meant!)
I think the final thing to say about this game is that I think it was massively ahead of it's time. As I played it I just kept thinking
'If someone remade this for current generation consoles, it'd sell by the bucketload!'
And I think that's the first time I've ever longed for a remake...
Time Played: About 45 Minutes
Would I play it again? In a couple of years, when I've forgotten the disappointment of this attempt.
Next time on Brawny's Great Playthrough - you'll laugh, you'll cry, and most importantly you'll wish a certain blue hedgehog had remained in two dimensions.....